cross platform - Arena Daemon multiplayer integration (iOS + Android) -
i'm trying use arenadaemon sdk (link) build multi-player game ios. retrieve tables list , registration goes fine, can not understand when match starts.
how can hook event?
in order create match 2 or more players, need each player register same table.
scenario
the table full(no seats left) match automatically starts , each player receive event (for ios)
ios : - (void) arenaplay:(bdarenaplayconnector*)connector matchdidstart:(bdarenamatchdata*)matchdata; android :
public void arenaplaymatchdidstart(bdarenaplayconnector connector, bdarenamatchdata matchinfo) once match starts, can exchange messages between player calling methods can find under ‘managing matches’ paragraph of documentation
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