delphi - What design pattern should I choose for different classes with common ancestor and common descendants? -


i'm refactoring of code @ moment. got 2 - redundant - units, 1 each product. both contain baseclass inherits few subclasses. these inherit more subclasses, well.

now want merge both units, redundant code won't redundant anymore , differing parts implemented separately in 2 different units.

i first thought of hierarchie following:

                        baseclass                            / \                           /   \                          /     \                         /       \                        /         \                       /           \                      /             \                     /               \                    /                 \                   /                   \          product<a>baseclass   product<b>baseclass                   \                   /                    \                 /                     \               /                      \             /                       \           /                        \         /                         \       /                          \     /                           \   /                            \ /                             x                            /|\                           / | \                          /  |  \                         /   |   \                        /    |    \                       /     |     \                      /      |      \                     /       |       \                    /        |        \                   /         |         \                  /          |          \                 /           |           \                /            |            \          subclass<1>   subclass<2>   subclass<3>              / \                          |             /   \                         |            /     \                        |           /       \                       |          /         \                      |         /           \                     |        /             \                    | subclass<1.1>   subclass<1.2>       subclass<3.1> 

but problem x, inheritance joins underneath product-specific classes, such inheritance isn't possible in delphi language.

so, think there has design pattern, useful implement such model common parent class , common descendant classes?


edit: made uml class diagram clarify current situation. uml diagram of current situation

without seeing actual classes nor knowing trying achieve difficult give answer, because there many considerations.

true multiple inheritance of c++ not possible. can similar interfaces not seem appropriate here because have not indicated classes derive solely or b, if implemented them have move actual function definitions x anyway.

but x? consider logically. if is, say, fruit , b round , x orange, ngln says need merge , b x, (or baseclass) , throw , b away.

on other hand if were, petrol tank, b headlight , x car, x contain 2 class members , b, , subclasses reference members.

on third hand if there classes derived solely , solely b may choose use interfaces , live fact implementations may have duplicated in descendants of (and separately in b) , in x, or, perhaps equivalently, derive x baseclass , duplicate functions of b , c in x. neither of these last 2 options ideal, , may choose merge them anyway , derive x regardless of if or b.


Comments

Popular posts from this blog

javascript - Using jquery append to add option values into a select element not working -

Android soft keyboard reverts to default keyboard on orientation change -

Rendering JButton to get the JCheckBox behavior in a JTable by using images does not update my table -