vector graphics - What are binormals used for? -


i know binormal orthogonal both surface normal , tangent in point on plane used exactly?

there lot of uses, more can covered in simple answer.

one of common usage in shaders. normal, tangent , binormal can used navigate in surface space. can used create matrix lets transform vector model space surface space or texture space. in turn used lot of different shader effects, e.g. advanced lighting or effects parallax mapping.


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